Publisher: Cd Projekt RED

Developer: Cd Projekt RED

Platform: Nintendo Switch

You are Geralt of Rivia, mercenary monster slayer. At your disposal is every tool of the trade: razor-sharp swords, lethal mixtures, stealthy crossbows, and powerful combat magic.

Responsible for:

- Creating original sound effects 

- Sound design, edit and mix for promotional assets (trailers, teasers, ads, logo sound design)

Publisher: Game Operators

Developer: Serious Sim

Platform: PC

In Radio Commander you are playing as an American military commander serving in US Army during the Vietnam War. You will be carrying heavy burden as your mission is to coordinate military operations taking place between 1965 and 1967.

Responsible for:
-Sound design 

-Mix and master

-Promotional materials audio design
-Managing work of voice actors
-Recording and editing voice overs

Publisher: Cd Projekt RED

Developer: Cd Projekt RED

Platform: PC, Playstation 4, Xbox ONE

GWENT is a competitive card game developed by CD PROJEKT RED — creators of The Witcher 3: Wild Hunt.

Responsible for:

- Creating original sound effects 

- Live events (esport, developer stream) audio production

- Live action audio engineering 

- Sound design, edit and mix for promotional assets (trailers, teasers, ads, logo sound design)

Publisher: Cd Projekt RED

Developer: Cd Projekt RED

Platform: PC, Playstation 4, Xbox ONE

Thronebreaker is a single player role-playing game set in the world of The Witcher that combines narrative-driven exploration with unique puzzles and card battle mechanics.

Responsible for:

- Creating original sound effects 

- Sound design, edit and mix for promotional assets (trailers, teasers, ads, logo sound design)

Publisher: Ci Games

Developer: Ci Games

Platform: PC, Playstation 4, Xbox ONE

Sniper Ghost Warrior 3 is tactical sniper FPS with vast open world environment. 

Responsible for:

- Creating original sound effects 

- Editing and post production of audio content.

- Sound design, editing and 5.1 mix for cutscenes

- Implementing audio assets within Audiokinetic WWise 

- Implementing audio within CryEngine, audio level design

​- Creating audio systems using WWise 

- Audio in multiplayer segment of game.

- Promotional trailers audio post production

- Localization audio files editing

Publisher: PlayWay

Developer: Jutsu Games

Platform: PC, Playstation 4, Xbox ONE

Story driven DLC adding new equipment, new events as well as new calls. 
 

Responsible for:
-Creating sound effects for new in-game story events
-Managing work of voice actors
-Recording and editing voice overs

Dead Space 3 and Metro ReDesign

My redesign of Dead Space 3 trailer. Winter outside was great inspiration to design some snowy themed sounds.

Dishonored Interface Audio ReDesign

In this redesign I tried to create interesting interface sounds. Because of Dishonored interesting style I decided to record sounds of old drawers and clunky mechanism to give it a steampunk feel.

Publisher: PlayWay

Developer: Jutsu Games

Platform: PC, Playstation 4, Xbox ONE

911 Operator is a game about the difficult work of people that manage emergency lines and services.

Responsible for:

-Sound design 
-Management of voice actors work (over 40 voice actors)
-Recording and mixing voice overs as well as SFX
-Music composition
-Implementation of audio assets in Unity 3D
-Scripting in C# 

Publisher: PlayWay

Developer: SathraGames

Platform: iOS

A fast-paced, top-down shooter targeted for mobile devices. One of the largest gaming campaigns in a history of polish crowdfunding.

Responsible for:
-Sound design of original content
-Music composition
-Voice editing and mixing

Frostwoods: Lightsaber Duel

Sound Design, editing and mix for SaberArts presentation video.

Developer: Abancore Games

Platform: Android

Kingdoms Defender is a 3D tower defence type game

Responsible for:

-Additional music for the game.

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© 2018 By Greg Michalak

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